SOUNDSCAPES, TONES, TRANSITIONS
- Unique cinematic granular timbres
- Tailored modulation with precise control of intensity and timing
- Drag and drop your own samples for one of a kind sounds
GRANULAR-BASED SOUND DESIGN
Easily assign MIDI CC to the XY matrix, and use it in conjunction with master effects to ride intensity, direct to picture.
Both the granular and sample modules offer deep editing possibilities for personalizing the source sounds and intelligent randomization for generating new sounds quickly.
Use tempo-synced grain cursor speeds for creating perfectly timed transitions and risers.
Select up to four different effect types each for the grain and sample layers, plus four additional master effects, and two send effects – and you can assign parameters from all those effects to macros or the X-Y matrix.
Tag based browsing for both presets and sound sources makes it easy to find what you’re looking for. Tags even apply when randomizing the modules.
Easily assign MIDI CC to the XY matrix, and use it in conjunction with master effects to ride intensity, direct to picture.
Both the granular and sample modules offer deep editing possibilities for personalizing the source sounds and intelligent randomization for generating new sounds quickly.
SOUND SOURCES
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THE GRANULAR ENGINE
STRAYLIGHT has a bespoke granular engine that places the source audio into a powerful and specialized – yet easy-to-use – interface. Harness lush, organic timbres that can defy time and pitch, yet still retain the pristine character of the source sounds (strings, glass, stone, membranes, even your own samples, and more), and sonically evolve over time (risers and transitions can adapt automatically to project tempo).
Small sounds can be vastly magnified in size and scope without sacrificing their sound quality or character. The granular engine is then paired with a layer from the sample module, offering the same level of editing and modulation.
PERFORM REAL-TIME MODULATION
CREATED WITH FRANK ELTING AND PAUL HASLINGER
STRAYLIGHT was built in collaboration with Frank Elting and The most human colors, a boutique instrument and sound design agency. The instrument was also developed in consultation with composer Paul Haslinger (Underworld, Minority Report, Fear The Walking Dead, Rainbow Six: Siege).
Here we talk to Paul about his approach to composing for film, TV, and video games, and how he drew on this experience to help us design STRAYLIGHT:
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